LS9 Firmware V1.10 (Previous version)
LS9 Compatibility
Please make sure to use the appropriate versions of firmware and software, referring to the following compatibility charts. Using an unsupported combination may result in malfunction.
- Files saved using later Editor or console versions cannot be loaded into earlier versions.
- Please note that some types of USB flash memories cannot be used for firmware updates, or cannot be accessed from the LS9 at all.
How to update the firmware
- Before performing any firmware upgrade it is good practice to back-up console data to a USB memory device.
- 1. Copy the following file to root directory of your USB memory.
LS9Px_xx.PGM (x_xx shows the version number.) - 2.Insert your USB memory and power on.
- 3.LS9 detects the file and shows the following message.
"Start Loading? CANCEL[DEC]/OK[INC]" - 4.Then press [INC] key to start updating the firmware.
- 5.Wait until completing the update. LS9 automatically restarts and becomes ready to use.
- 6.Initialize LS9.
- 1. Copy the following file to root directory of your USB memory.
Performance Limits and Specifications
- If the LS9 Editor does not return online, reset the Input Port/Output Port in the LS9 Editor "System Setup" dialog box, then select the ports again to return online.
- Severe fragmentation of USB memory may stop the recording/playback function of the USB memory recorder.
- The LS9 cannot recognize the files whose name start with a two-byte character.
- Sorting titles too quickly using up and down arrow buttons on the TITLE LIST screen of the USB memory recorder will sometimes result in a malfunction and moving of another title.
- While playing back an audio file using the USB memory recorder, the last part (maximum 400 ms) may not be played back.
- The USB memory recorder cannot play back WMA Professional audio files.
- The title list of USB memory is updated whenever USB memory is inserted or a file is added to or deleted from the SONGS folder in the YPE folder. Please note that update may take some time for a number of files.
- If USB memory is disconnected while recording with the USB memory recorder, it will not play back properly since the file process is incomplete.
- A bitmap file created by the user can be displayed on the CONSOLE LOCK screen with some restrictions, including that the file be uncompressed, 8/16/24/32 bit color, and 300KB or less.
Main Revisions and Enhancements
New Features
- The SCENE PLAYBACK LINK screen has been added. This allows you to assign a link so that a specific audio file from USB memory is played back when a certain scene is recalled. The link cannot be assigned from the LS9 Editor.
- DIRECT PLAY has been added as a function that can be assigned to user-defined key. By pressing a user-defined key to which this function is assigned, the specified audio file will begin playing.
- A comment for the scene can be now displayed in the SCENE LIST screen. It can be displayed by using the COMMENT tab and the TIME STAMP tab.
- A PLAY indicator is now shown in the STATUS field of the SCENE LIST screen to indicate that an audio file playback is linked to the scene.
Fixed Bugs
- Fixed a problem that inserting U3 USB memory sometimes caused unexpected behavior such as operation freeze.
- Fixed problems in the Channel Link function for HA gain.
- Fixed problems regarding the [SEL] key indication that occurred when the SET BY SEL function is in use.
- Fixed a problem that copying and pasting a scene number "000" on the LS9-16 resulted in pasting the initial setting of the LS9-32.
- Fixed a problem that the [SEL] key did not blink when the [LAYER]->[SEL] LINK or [CUE]->[SEL] LINK was ON and a channel linking was made by switching the layer while holding the [ENTER] key down with a cursor placed to the channel to be linked.
- Fixed a problem that only the elapsed time could be shown on the RECORDER screen of the USB memory recorder while recording. The remaining time as well as the elapsed time can now be shown.
Performance Limits and Specifications
- If the LS9 Editor does not return online, reset the Input Port/Output Port in the LS9 Editor "System Setup" dialog box, then select the ports again to return online.
- Severe fragmentation of USB memory may stop the recording/playback function of the USB memory recorder.
- The LS9 cannot recognize the files whose name start with a two-byte character.
- Sorting titles too quickly using up and down arrow buttons on the TITLE LIST screen of the USB memory recorder will sometimes result in a malfunction and moving of another title.
- While playing back an audio file using the USB memory recorder, the last part (maximum 400 ms) may not be played back.
- The USB memory recorder cannot play back WMA Professional audio files.
- The title list of USB memory is updated whenever USB memory is inserted or a file is added to or deleted from the SONGS folder in the YPE folder. Please note that update may take some time for a number of files.
- If USB memory is disconnected while recording with the USB memory recorder, it will not play back properly since the file process is incomplete.
- A bitmap file created by the user can be displayed on the CONSOLE LOCK screen with some restrictions, including that the file be uncompressed, 8/16/24/32 bit color, and 300KB or less.
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